About

Markus Twain, he/him, not associated with any writers.

I am a programmer who had his roots developping mods for games, and now I'm currently producing androids for Raschor Corp in Olypmus, California. I'm still working on minor accessibility mods, but my more significant mods have been made open source. Links to similar mods may also be included.

If you'd like more stuff from the Twain family, check out my sibling's site.

Change/update log

  • 2/17/2018: Added a few Raschor Corp related images. Edited the "about" section again.
  • 2/04/2018: I've gotten some work under my belt, enough to write a webpage about it.
  • 7/12/2017: I got a job!
  • 2/11/2015: Added a note on my translation mod regarding the state of updates, and where to find more content like it.
  • 4/04/2013: (Coal Quest mod) Added an option that lets the player toggle the reduced UI on and off. Can be found in the game's setting menu.
  • 4/03/2013: (Coal Quest mod) Made the reduced UI scalable, and fixed a bug where some elements would escape their portion of the screen.
  • 3/17/2013: Released a small mod for Coal Quest which reduces the size of the UI during active gameplay.
  • 3/01/2013: (Warheart shader manager) Made the UI of the shader builder easier to use. Fixed some UI glitches.
  • 2/11/2013: (Crystal Zone mod) Fixed a stray incorrect pronoun.
  • 2/09/2013: (Battlecell movement mod) Fixed some faultly collisions which would cause the player to phase through the floor at times.
  • 1/14/2013: (Warheart shader manager) Fixed a bug where lights of a certain brightness would flicker when using the shader builder. Also fixed a bug regarding shadow calculations.
  • 1/07/2013: Updated the "contact" section to include my Discord. Updated the "about" section again.
  • 12/13/2012: (Warheart shader manager) Stability fixes.
  • 12/05/2012: (Warheart shader manager) Bug fixes.
  • 11/16/2012: (Warheart shader manager) Added the ability to make shaders with the manager.
  • 6/02/2012: Put out a minor mod which restores nonbinary people in Crystal Zone. Won't be another mod update for a while.
  • 5/12/2012: (Warheart shader manager) Stability fixes.
  • 4/30/2012: (Warheart shader manager) Improved the speed at which shaders load when switching areas.
  • 4/18/2012: (Warheart shader manager) Made a big change which will allow the manager to support shaders made via different methods.
  • 3/20/2012: (Warheart shader manager) Changed the UI in favor of one friendlier to "non-nerds".
  • 3/16/2012: Uploaded the first version of a new mod.
  • 12/07/2011: (Battlecell movement mod) Fixed a bug that caused the player to get stuck after climbing a ledge.
  • 11/18/2011: Added a "contact" section to the index page. Updated the "about" section also.
  • 11/17/2011: (OSB visibility mod) Reduced the flashing effect caused by getting hit by an ally's bomb.
  • 11/14/2011: (Battlecell movement mod) Fixed a bug that would make the player character spazz out when wallclimbing a corner.
  • 11/09/2011: (translation mod) Some more Chinese corrections.
  • 11/05/2011: (translation mod) Fixing the remainder of the troll translations.
  • 10/27/2011: (translation mod) Replaced the troll translations with legimate Chinese translations.
  • 10/13/2011: Put out a new mod for Battlecell which should fix the movement issues of the game.
  • 10/05/2011: It turns out the person contributing Chinese translations was a troll, and has been giving fake translations. To keep people from viewing the troll translations, I've removed the download link for the mod until proper translations can be figured out.
  • 9/20/2011: (translation mod) Fixed a bug where some Chinese names would revert to English.
  • 9/18/2011: (translation mod) Beginning to add support for Chinese and beginning to finalize French dialogue.
  • 9/08/2011: (translation mod) Fixed some French item names.
  • 9/05/2011: (romance tree mod) Added new romance trees for more characters, and added more dialogue for the original romancable cast of characters.
  • 9/02/2011: Finalizing Spanish translations and adding support for French.
  • 8/16/2011: Minor bug fixes to the additional languages mod.
  • 8/15/2011: Fixed a bug where Spanish text would bug out during combat.
  • 8/14/2011: Added support for Spanish and some corrections for the expanded languages mod.
  • 7/23/2011: Fixed some bugs regarding the new quests. Starting undertaking a new Soul Network 3 related mod.
  • 7/17/2011: More romance tree updates (added more character related quests to most of the romancable characters in this mod).
  • 7/02/2011: More romance tree updates.
  • 6/30/2011: More updates to the romance tree mod (more romancable characters).
  • 6/29/2011: Dumped a bunch of updates for the expanded romance tree mod here. I have a hard time keeping it updated on this site.
  • 6/07/2011: At the request of Ray & friends, I've begun work on a new mod, which has been uploaded to this site.
  • 5/29/2011: Updated my OSB mod to include an options menu.
  • 5/23/2011: Started adding a few mods here, starting with my visual fixes for Optima Starship Brigade.
  • 3/25/2011: Updated the "about" section.
  • 3/19/2010: Created the website.

Contacts / Socials

Serious inqueries only, trolls get blocked. No hellos, don't ask to ask.

Email mtwain0556@nitron.me
Discord Markus#0566
This page was last updated in 2018.

The majority of these pages were done in-character. If you want to know some out-of character-stuff about Markus, click here!