Sky: CotL - Current thoughts on the new Spirit system

Written October 22nd, 2025

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This is referring to the thing where in order to level up your friendship with a spirit you have to bring them along on your journey.

I like the idea of the system. However, the execution of it leaves something to be desired. Currently, all that I see spirits do when you ask them to come with you is that they follow you, and that they honk back when you honk. They also emote here and there, but so far they don't do much in the way of directly interacting with the player.

This feels disappointing. I have the sense that TGC wants it to feel like these Spirits are our friends, however when I can't even do so much as to hold the Spirit's hand, it just makes them feel distant. When I bring along a Spirit, it feels less like I'm inviting a friend on my journey and more like I'm bringing an adult to supervise me. The background NPCs from the Two Embers feel more interactive!

Some things I think could improve the liveliness of the Spirits we bring with us:

Addendum: Expanded Spirit emote reactions would also be a great way to build on the personality of individual Spirits. Like, I don't expect TGC to implement individual personalities for each Spirit, but it'd be neat if there were personality types similar to Animal Crossing.

So like, say you start reading a book around a Spirit. A Spirit with a nerdy personality type would start reading with the player, whereas a Spirit with an active personality would start wandering around the player or acting bored. Something like that, blease...